WinZO Selects 18 Indian Gaming Startups to Showcase at Gamescom LATAM

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WinZO, India’s largest vernacular interactive entertainment platform, in partnership with the Department for Promotion of Industry and Internal Trade’s (DPIIT) Startup India, has announced the selection of 18 gaming startups to represent India at Gamescom, Latam.

The company in a statement said these winners were meticulously chosen from a competitive pool of over 100 participating technology and gaming companies and technology colleges by a panel of industry veterans including Rohit Kumar Singh, former Secretary to the Government of India; Suresh K. Reddy, Indian Ambassador to Brazil; Sanjeev Bikhchandani, co-founder, Info Edge; Rajesh Raju, Managing Director, Kalaari Capital; and Dr Umesh Mukhi, Associate Professor of Management at FGV-EAESP.

The selected games cover a broad spectrum of genres, from cultural and historical narratives like Tanhaji-The Maratha Warrior and Chola Empire, to diverse categories, including cricket, mythology, puzzles, racing, physics-based challenges, and chess. These innovations originate from major urban centers such as Mumbai, Bengaluru, Delhi NCR, Hyderabad, Chennai, Pune, and Kolkata, as well as smaller cities like Nashik. Among the winners is a Backstage Pass Institute of Gaming and Technology student group in Hyderabad, it said.

This initiative is part of WinZO’s flagship Bharat Tech Triumph program, designed to create a global platform that brings together leaders, entrepreneurs, investors, visionaries, and other stakeholders committed to fostering innovation and promoting technological exports from India. These winning companies will be sponsored by WinZO to showcase their innovative products at the first-ever India Pavilion at Gamescom – LATAM, which will be inaugurated by the honorable Indian Ambassador to Brazil in Sao Paulo in June. This exposure will enable game developers to explore and launch their games in Brazil, the largest economy in Latin America and the fourth-largest mobile gaming market, with approximately 4.6 billion annual mobile game downloads. WinZO successfully exported over 100 games to Brazil following its launch last year.

Rohit Kumar Singh, former Secretary to the Government of India, stated: By investing in opportunities highlighting Indian creativity and technological prowess, WinZO is setting new benchmarks in the global gaming industry. This is truly the decade of India. With a foundation built on world-class inventions and a commitment to fostering homegrown talent, India is set to lead the way in technological innovation. WinZO exemplifies this trajectory, harnessing the power of Indian creativity and technology to impact the global stage significantly.

Rajesh Kumar Singh, Secretary, DPIIT, added, Programs such as Bharat Tech Triumph are a welcome initiative where the industry joins forces with the government, catapulting the startup ecosystem forward. It gives me great pleasure to see that this program supports budding game developers, providing them with global exposure and the opportunity to represent India at Gamescom LATAM, created and sponsored by WinZO and IEIC. The India Pavilion at Gamescom LATAM will be fundamental in showcasing our tech prowess, IP, Indian culture, storytelling and heritage on a global scale. India’s foray into LATAM represents a new horizon for our technology entrepreneurs, driven by the export of technology and IP. By joining this initiative, developers chase dreams and fuel India’s rise as a leading force in technology exports.

Paavan Nanda, co-founder WinZO, commented: India has long been a cradle of innovation, producing groundbreaking solutions and inventions that have not only addressed local challenges but have also gained global recognition. Our innovations have stood as a testament to India’s ingenuity and resourcefulness. WinZO aims to bring these traditional games and pieces of Indian heritage, along with new Indian gaming IP, to the international stage through platforms such as Gamescom and initiatives like Bharat Tech Triumph.

These games showcase India’s prowess in technology and gaming and represent a significant step towards establishing a global footprint for Indian developers, the company said.

The Bharat Tech Triumph initiative reflects WinZO’s dedication to the vision outlined by the Honorable Prime Minister and President for ‘Made in Bharat for India & the World.’ Aligned with initiatives like Digital India, Startup India, and Make in India, this collective effort aims to propel Bharat as a powerhouse of technological innovation, shaping the next era of technology and contributing to the vision of achieving a $1 trillion digital economy by 2030.

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Neha Sharma
Neha Sharma
Neha Sharma is a tech-savvy author at The Reportify who delves into the ever-evolving world of technology. With her expertise in the latest gadgets, innovations, and tech trends, Neha keeps you informed about all things tech in the Technology category. She can be reached at neha@thereportify.com for any inquiries or further information.

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