Powerful Bug Breaks Street Fighter 6: Rashid’s Super Art Exploit Creates Chaos
Street Fighter V players will never forget the power and versatility that Rashid of the Turbulent Wind brought when he made his series debut. However, the type of mixups he has just dropped with in Street Fighter 6 has left the fighting game in a somewhat broken state. Rashid was released as the first SF6 DLC fighter on July 24 and within just 24 hours, he is already causing meta-defining problems. This is all thanks to a bug in his Super Art that has Capcom scrambling to fix.
As with any new character, players from all over the world jumped into training mode and the Battle Hub to test out Rashid. Lab work was going well, with players experimenting with his movement options and spinning setups. Top players even noticed that some of his strengths from SFV had been toned down, such as his neutral game. However, while players were testing combos and exploring his moveset, others discovered an abuse of Rashid’s Level Two Super Art, Ysaar, which put their opponents at a constant disadvantage.
Ysaar has Rashid summoning a powerful tornado wind that slowly approaches the opponent, consuming almost the entire vertical height of the screen. Typically, its slow movement speed would act as a deterrent for incoming attacks or apply pressure from certain positions. However, an unintended issue turned the move into an infinite starter.
The blame doesn’t lie with the normal version of Ysaar, but rather the variant that players can unleash by first using Ysaar and then following up with an Arabian Cyclone, which significantly speeds up the move. By canceling the Arabian Cyclone into a follow-up, such as Wing Stroke, players can push their opponent across the stage while keeping them locked inside the Ysaar hitbox. All the while, the Ysaar chips away at their Drive Gauge.
With a perfect follow-up, players can put their opponents into a state of burnout and potentially finish them off. While this exploit is not flawless, players who understand the game well can easily abuse it in various situations, giving them an unfair advantage.
The fact that this bug wasn’t discovered during testing and is now live for online play, including ranked matches, is concerning. The timing of Rashid’s release also adds to the issue. Evo 2023, the biggest fighting game tournament ever, is just around the corner with over 9,000 total entrants, more than 7,000 of whom will be competing in Street Fighter 6. The release of a patch that introduces a new fighter and issues like this raises concerns among many competitors.
Fortunately, Capcom is aware of the bug and is working on a fix. However, players, including myself, are left wondering what other exploits may be discovered leading up to Evo on Aug. 4. Time is running out for Capcom to address these issues, and the risk of players being stuck with a buggy version of the game during the largest Street Fighter bracket ever is a cause for concern.
As the community eagerly awaits Capcom’s fix, it is crucial to maintain the integrity of the game and ensure fair competition for all players. With Evo fast approaching, a stable and balanced playing field is of utmost importance. Players, fans, and organizers can only hope that the necessary measures are taken to rectify these issues promptly. The world of Street Fighter 6 eagerly awaits a resolution to this powerful bug.